Jab: (mid, except high against Blanka and Cammy 16-18 +3-6) These are mostly just good for ticks and chaining them in combos. While it can be used on a descending opponent, it works best for hitting someone just as they leave the ground. Roundhouse: (high 24-27 -2-+5) This is another grounded anti-air move and has a huge reach. It also has pretty good reach and also works well for stuffing opponents trying to throw fireballs at close range. strong pressure can help against opponents who have fast low attacks, making them think twice about throwing them out.įorward: (high 21-22 +3-7) This is one of Chun Li's best grounded anti-air moves. strong, except that it's a little slower, does less hit/block stun, and is much harder to be swept out of. It also hits higher, making it work as an anti-air at certain angles. It's great for pressuring your opponent, especially because it leaves you at a small frame advantage and if you are close enough and they aren't in hit stun, you will throw them.įierce: (high 19-21 -4-+1) This is a bit slower than st. strong is an extremely fast poke with very good range. You can chain these jabs together in a combo. It's also helpful to throw these out while walking backwards to charge backwards without having to duck. Jab: (high 4-6 +1-2) While this move has less reach than the rest of her standing normals, it has the best priority, as it doesn't add to her vulnerable hitboxes.
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